The third workshop in the series got us to explore the ways in which game design could be applied to storytelling. We wanted there to be a participatory and interactive aspect to our story experience and we asked Mark Eyles to lead us into this new terrain.
Our second workshop introduced the concept of transmedia to the participating writers. We were lucky enough to have Alison Norrington lead the workshop, she tooks us through the ABC’s and inspired us with some of her own transmedia projects.
Joe Reddington’s workshop on collaborative was a fascinating experience that really took the lid off how to go about getting a particular writing goal performed through a structured and strict approach to working together collaboratively – that goal being the production of a novel, from conception, through development to printing, in 5 days.